Always looking for my next adventure!
Available for hire
To power up your team
It is my belief that making games should be easy and fun. Translating the team's vision and ideas to the game must be as seamless and natural of a transition as possible. Anything else is, honestly, a waste of time and will result in a worse game.
This is why, when I finished my studies I decided to use my final project to learn and make my own.
The result is the VFX Timelines Tool! This tools lets you create timelines to work with particle systems in all sorts of ways. This includes a complex custom editor so all features can be used even if you don't code, while also having a robust api that lets you control everyting from your scripts easily.
Then, over the years and working with different teams and games I've created tons of different tools. If any task is a hassle, or is too complex or repetitive, that's an issue you can solve with a tool.
Here are some examples:
Nowadays, while still giving support to my teammates with my tools, I'm also trying to find ways to adapt some of the tools I use the most and turn them into assets I can make public. That way more teams can benefit from them. Many are present in all my projects and have made my life easier and saved me hours of work and many headaches.
So expect more in the future!And if you want someone that can make all sort of tools to improve the workflow of your studio, contact me!